Import Your Plans into BrickLink Studio
Your generator plans are a detailed draft roadmap. BrickLink Studio is where you rebuild that roadmap as a real LEGO model on the Studio canvas. This page is only about getting started and getting your project onto the canvas.
The simple import method
You cannot “upload text plans” into BrickLink Studio and have it auto-build the model. The way you import your plans is to set up a new Studio project and rebuild your model on the canvas using your plans as the guide.
Step-by-step: Plans → Studio canvas
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Create a project folder on your computer.
Make a folder named like MODELNAME_studio_build and put your generator files/text inside it so everything stays together. (Your Level 3 and Parts/BOM text are the two most useful files to keep handy.) -
Open BrickLink Studio and start a new model.
In Studio, go to File → New. -
Save immediately as your first Studio file.
Go to File → Save As and save it into your folder as MODELNAME_v0.1.io. This is your working file that will live on the Studio canvas. -
Set a clean starting “floor” so you have a reference.
Place a large plate or base layer as a simple floor/datum so your build stays aligned while you work. (This is just a reference surface—you can delete it later.) -
Rebuild your plans onto the canvas in the same order your pack uses.
Use your plans like a map and start building directly in Studio: chassis → axles → floor → cockpit → body → details. Don’t worry about perfection in the first pass—your goal is simply to get the model into Studio. -
Save versions as you reach milestones.
As you complete major chunks, save new versions: MODELNAME_v0.2.io, MODELNAME_v0.3.io, and so on. This makes it easy to roll back if you try a change that doesn’t work.
Quick reality note: Studio can import certain LEGO digital formats (like LDraw files) if you already have them, but text-based plan packs still require rebuilding the model on the canvas. This page is intentionally limited to the “get it onto the canvas” method.